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We simulated FK Bashkimi Kumanovo vs Struga 100,000 times. Struga won 80,106 of them (80.1%), the draw came up 13.4% of the time and FK Bashkimi Kumanovo won 6.6%. The most likely score is 0-2 (12.9%), and both teams score in 43.7% of simulations.
Full time 2-1. Before kick-off the simulations had FK Bashkimi Kumanovo winning 6.6% and gave this exact score 2%.
| FK Bashkimi Kumanovo win | 6.6% |
|---|---|
| Draw | 13.4% |
| Struga win | 80.1% |
| Most likely score | 0-2 (12.9%) |
| Expected goals | 0.64 – 2.69 |
| Both teams to score | 43.7% |
| Over 1.5 goals | 84.1% |
| Over 2.5 goals | 64.2% |
|---|---|
| Over 3.5 goals | 42.5% |
| FK Bashkimi Kumanovo score first | 21% |
| Struga score first | 75.4% |
| FK Bashkimi Kumanovo clean sheet | 7.2% |
| Struga clean sheet | 53% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420584399 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Struga are favourites. They win 80.1% of our 100,000 simulations, against 13.4% for the draw and 6.6% for FK Bashkimi Kumanovo. Including the draw, Struga avoid defeat 93.5% of the time.
0-2, which came up in 12.9% of simulations. Next are 0-3 (11.4%) and 0-1 (9.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 43.7% of simulations. FK Bashkimi Kumanovo keep a clean sheet 7.2% of the time and Struga 53%.
The simulations average 3.33 goals: 0.64 for FK Bashkimi Kumanovo and 2.69 for Struga. Over 1.5 goals lands 84.1% of the time, over 2.5 goals 64.2% and over 3.5 goals 42.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.