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We simulated Genk vs Standard Liège 100,000 times. Genk won 58,527 of them (58.5%), the draw came up 23.5% of the time and Standard Liège won 18%. No single score is common: 1-1 is the likeliest at 10.8%, while the likeliest Genk win is 2-1 (9.6%). Both teams score in 60.3% of simulations.
| Genk win | 58.5% |
|---|---|
| Draw | 23.5% |
| Standard Liège win | 18% |
| Most likely score | 1-1 (10.8%) |
| Expected goals | 2.12 – 1.12 |
| Both teams to score | 60.3% |
| Over 1.5 goals | 84.6% |
| Over 2.5 goals | 62.6% |
|---|---|
| Over 3.5 goals | 40.6% |
| Genk score first | 60.6% |
| Standard Liège score first | 33.7% |
| Genk clean sheet | 33% |
| Standard Liège clean sheet | 12.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420611230 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Genk are favourites. They win 58.5% of our 100,000 simulations, against 23.5% for the draw and 18% for Standard Liège. Including the draw, Genk avoid defeat 82% of the time.
1-1, which came up in 10.8% of simulations. Next are 2-1 (9.6%) and 2-0 (8.8%). The likeliest Genk win is 2-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 60.3% of simulations. Genk keep a clean sheet 33% of the time and Standard Liège 12.4%.
The simulations average 3.24 goals: 2.12 for Genk and 1.12 for Standard Liège. Over 1.5 goals lands 84.6% of the time, over 2.5 goals 62.6% and over 3.5 goals 40.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.