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We simulated Shelbourne vs Sligo Rovers 100,000 times. Shelbourne won 64,428 of them (64.4%), the draw came up 21.5% of the time and Sligo Rovers won 14.1%. The most likely score is 2-0 (11.9%), and both teams score in 48.1% of simulations.
| Shelbourne win | 64.4% |
|---|---|
| Draw | 21.5% |
| Sligo Rovers win | 14.1% |
| Most likely score | 2-0 (11.9%) |
| Expected goals | 2.01 – 0.81 |
| Both teams to score | 48.1% |
| Over 1.5 goals | 77.2% |
| Over 2.5 goals | 53.2% |
|---|---|
| Over 3.5 goals | 31.3% |
| Shelbourne score first | 64.4% |
| Sligo Rovers score first | 28.6% |
| Shelbourne clean sheet | 44.7% |
| Sligo Rovers clean sheet | 14% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420498422 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Shelbourne are favourites. They win 64.4% of our 100,000 simulations, against 21.5% for the draw and 14.1% for Sligo Rovers. Including the draw, Shelbourne avoid defeat 85.9% of the time.
2-0, which came up in 11.9% of simulations. Next are 1-0 (11.6%) and 1-1 (10.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 48.1% of simulations. Shelbourne keep a clean sheet 44.7% of the time and Sligo Rovers 14%.
The simulations average 2.82 goals: 2.01 for Shelbourne and 0.81 for Sligo Rovers. Over 1.5 goals lands 77.2% of the time, over 2.5 goals 53.2% and over 3.5 goals 31.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.