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We simulated Shamrock Rovers vs Drogheda United 100,000 times. Shamrock Rovers won 65,016 of them (65%), the draw came up 20.8% of the time and Drogheda United won 14.2%. The most likely score is 2-0 (11.3%), and both teams score in 50.6% of simulations.
| Shamrock Rovers win | 65% |
|---|---|
| Draw | 20.8% |
| Drogheda United win | 14.2% |
| Most likely score | 2-0 (11.3%) |
| Expected goals | 2.10 – 0.86 |
| Both teams to score | 50.6% |
| Over 1.5 goals | 79.5% |
| Over 2.5 goals | 56.4% |
|---|---|
| Over 3.5 goals | 34.4% |
| Shamrock Rovers score first | 65.6% |
| Drogheda United score first | 28.6% |
| Shamrock Rovers clean sheet | 42.6% |
| Drogheda United clean sheet | 12.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420498419 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Shamrock Rovers are favourites. They win 65% of our 100,000 simulations, against 20.8% for the draw and 14.2% for Drogheda United. Including the draw, Shamrock Rovers avoid defeat 85.8% of the time.
2-0, which came up in 11.3% of simulations. Next are 1-0 (10.5%) and 1-1 (9.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 50.6% of simulations. Shamrock Rovers keep a clean sheet 42.6% of the time and Drogheda United 12.8%.
The simulations average 2.96 goals: 2.10 for Shamrock Rovers and 0.86 for Drogheda United. Over 1.5 goals lands 79.5% of the time, over 2.5 goals 56.4% and over 3.5 goals 34.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.