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We simulated Bradford City vs Stevenage 100,000 times. Bradford City won 45,209 of them (45.2%), the draw came up 29.3% of the time and Stevenage won 25.5%. No single score is common: 1-1 is the likeliest at 13.4%, while the likeliest Bradford City win is 1-0 (13.2%). Both teams score in 44.7% of simulations.
| Bradford City win | 45.2% |
|---|---|
| Draw | 29.3% |
| Stevenage win | 25.5% |
| Most likely score | 1-1 (13.4%) |
| Expected goals | 1.33 – 0.93 |
| Both teams to score | 44.7% |
| Over 1.5 goals | 66.3% |
| Over 2.5 goals | 39.2% |
|---|---|
| Over 3.5 goals | 19.3% |
| Bradford City score first | 54% |
| Stevenage score first | 34.9% |
| Bradford City clean sheet | 39.8% |
| Stevenage clean sheet | 26.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420647297 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Bradford City are favourites. They win 45.2% of our 100,000 simulations, against 29.3% for the draw and 25.5% for Stevenage. Including the draw, Bradford City avoid defeat 74.5% of the time.
1-1, which came up in 13.4% of simulations. Next are 1-0 (13.2%) and 0-0 (11.4%). The likeliest Bradford City win is 1-0 (13.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 44.7% of simulations. Bradford City keep a clean sheet 39.8% of the time and Stevenage 26.8%.
The simulations average 2.26 goals: 1.33 for Bradford City and 0.93 for Stevenage. Over 1.5 goals lands 66.3% of the time, over 2.5 goals 39.2% and over 3.5 goals 19.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.