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We simulated FC Tokyo vs Urawa Reds 100,000 times. FC Tokyo won 55,225 of them (55.2%), the draw came up 22.1% of the time and Urawa Reds won 22.7%. No single score is common: 1-1 is the likeliest at 10.1%, while the likeliest FC Tokyo win is 2-1 (9.6%). Both teams score in 58.6% of simulations.
| FC Tokyo win | 55.2% |
|---|---|
| Draw | 22.1% |
| Urawa Reds win | 22.7% |
| Most likely score | 1-1 (10.1%) |
| Expected goals | 1.95 – 1.17 |
| Both teams to score | 58.6% |
| Over 1.5 goals | 81.5% |
| Over 2.5 goals | 59.9% |
|---|---|
| Over 3.5 goals | 37.8% |
| FC Tokyo score first | 58.2% |
| Urawa Reds score first | 37% |
| FC Tokyo clean sheet | 31.4% |
| Urawa Reds clean sheet | 14.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420605771 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
FC Tokyo are favourites. They win 55.2% of our 100,000 simulations, against 22.1% for the draw and 22.7% for Urawa Reds. Including the draw, FC Tokyo avoid defeat 77.3% of the time.
1-1, which came up in 10.1% of simulations. Next are 2-1 (9.6%) and 1-0 (8.6%). The likeliest FC Tokyo win is 2-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.6% of simulations. FC Tokyo keep a clean sheet 31.4% of the time and Urawa Reds 14.7%.
The simulations average 3.12 goals: 1.95 for FC Tokyo and 1.17 for Urawa Reds. Over 1.5 goals lands 81.5% of the time, over 2.5 goals 59.9% and over 3.5 goals 37.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.