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We simulated Kashiwa Reysol vs Vissel Kobe 100,000 times. Kashiwa Reysol won 40,791 of them (40.8%), the draw came up 28.7% of the time and Vissel Kobe won 30.5%. No single score is common: 1-1 is the likeliest at 13.6%, while the likeliest Kashiwa Reysol win is 1-0 (8.9%). Both teams score in 54.1% of simulations.
| Kashiwa Reysol win | 40.8% |
|---|---|
| Draw | 28.7% |
| Vissel Kobe win | 30.5% |
| Most likely score | 1-1 (13.6%) |
| Expected goals | 1.43 – 1.21 |
| Both teams to score | 54.1% |
| Over 1.5 goals | 75% |
| Over 2.5 goals | 48.9% |
|---|---|
| Over 3.5 goals | 27.3% |
| Kashiwa Reysol score first | 47.1% |
| Vissel Kobe score first | 44% |
| Kashiwa Reysol clean sheet | 30.4% |
| Vissel Kobe clean sheet | 24.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420605625 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Kashiwa Reysol are favourites. They win 40.8% of our 100,000 simulations, against 28.7% for the draw and 30.5% for Vissel Kobe. Including the draw, Kashiwa Reysol avoid defeat 69.5% of the time.
1-1, which came up in 13.6% of simulations. Next are 1-0 (8.9%) and 0-0 (8.8%). The likeliest Kashiwa Reysol win is 1-0 (8.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.1% of simulations. Kashiwa Reysol keep a clean sheet 30.4% of the time and Vissel Kobe 24.4%.
The simulations average 2.64 goals: 1.43 for Kashiwa Reysol and 1.21 for Vissel Kobe. Over 1.5 goals lands 75% of the time, over 2.5 goals 48.9% and over 3.5 goals 27.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Bet365), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.