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We simulated Notts County vs Oxford United 100,000 times. Oxford United won 36,344 of them (36.3%), the draw came up 27.9% of the time and Notts County won 35.7%. No single score is common: 1-1 is the likeliest at 13.2%, while the likeliest Oxford United win is 0-1 (8.4%). Both teams score in 54.5% of simulations.
| Notts County win | 35.7% |
|---|---|
| Draw | 27.9% |
| Oxford United win | 36.3% |
| Most likely score | 1-1 (13.2%) |
| Expected goals | 1.32 – 1.34 |
| Both teams to score | 54.5% |
| Over 1.5 goals | 75% |
| Over 2.5 goals | 49.5% |
|---|---|
| Over 3.5 goals | 27.8% |
| Notts County score first | 44.5% |
| Oxford United score first | 47.1% |
| Notts County clean sheet | 26.7% |
| Oxford United clean sheet | 27.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420647216 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Oxford United are favourites. They win 36.3% of our 100,000 simulations, against 27.9% for the draw and 35.7% for Notts County. Including the draw, Oxford United avoid defeat 64.3% of the time.
1-1, which came up in 13.2% of simulations. Next are 0-1 (8.4%) and 1-0 (8.3%). The likeliest Oxford United win is 0-1 (8.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.5% of simulations. Notts County keep a clean sheet 26.7% of the time and Oxford United 27.1%.
The simulations average 2.66 goals: 1.32 for Notts County and 1.34 for Oxford United. Over 1.5 goals lands 75% of the time, over 2.5 goals 49.5% and over 3.5 goals 27.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.