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We simulated Portsmouth vs Sheffield United 100,000 times. Portsmouth won 41,645 of them (41.6%), the draw came up 27.9% of the time and Sheffield United won 30.4%. No single score is common: 1-1 is the likeliest at 13.2%, while the likeliest Portsmouth win is 1-0 (9.5%). Both teams score in 53.3% of simulations.
| Portsmouth win | 41.6% |
|---|---|
| Draw | 27.9% |
| Sheffield United win | 30.4% |
| Most likely score | 1-1 (13.2%) |
| Expected goals | 1.43 – 1.19 |
| Both teams to score | 53.3% |
| Over 1.5 goals | 74.3% |
| Over 2.5 goals | 48.5% |
|---|---|
| Over 3.5 goals | 26.9% |
| Portsmouth score first | 50.6% |
| Sheffield United score first | 40.8% |
| Portsmouth clean sheet | 30.9% |
| Sheffield United clean sheet | 24.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420644024 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Portsmouth are favourites. They win 41.6% of our 100,000 simulations, against 27.9% for the draw and 30.4% for Sheffield United. Including the draw, Portsmouth avoid defeat 69.6% of the time.
1-1, which came up in 13.2% of simulations. Next are 1-0 (9.5%) and 2-1 (8.7%). The likeliest Portsmouth win is 1-0 (9.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.3% of simulations. Portsmouth keep a clean sheet 30.9% of the time and Sheffield United 24.3%.
The simulations average 2.62 goals: 1.43 for Portsmouth and 1.19 for Sheffield United. Over 1.5 goals lands 74.3% of the time, over 2.5 goals 48.5% and over 3.5 goals 26.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.