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We simulated Wrexham vs West Bromwich Albion 100,000 times. Wrexham won 44,883 of them (44.9%), the draw came up 27.5% of the time and West Bromwich Albion won 27.6%. No single score is common: 1-1 is the likeliest at 13%, while the likeliest Wrexham win is 1-0 (11%). Both teams score in 50.5% of simulations.
| Wrexham win | 44.9% |
|---|---|
| Draw | 27.5% |
| West Bromwich Albion win | 27.6% |
| Most likely score | 1-1 (13%) |
| Expected goals | 1.44 – 1.07 |
| Both teams to score | 50.5% |
| Over 1.5 goals | 72% |
| Over 2.5 goals | 46% |
|---|---|
| Over 3.5 goals | 24.8% |
| Wrexham score first | 51.1% |
| West Bromwich Albion score first | 39.9% |
| Wrexham clean sheet | 34.4% |
| West Bromwich Albion clean sheet | 24% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420643834 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Wrexham are favourites. They win 44.9% of our 100,000 simulations, against 27.5% for the draw and 27.6% for West Bromwich Albion. Including the draw, Wrexham avoid defeat 72.4% of the time.
1-1, which came up in 13% of simulations. Next are 1-0 (11%) and 0-0 (8.9%). The likeliest Wrexham win is 1-0 (11%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 50.5% of simulations. Wrexham keep a clean sheet 34.4% of the time and West Bromwich Albion 24%.
The simulations average 2.52 goals: 1.44 for Wrexham and 1.07 for West Bromwich Albion. Over 1.5 goals lands 72% of the time, over 2.5 goals 46% and over 3.5 goals 24.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.