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We simulated Rochdale vs Grimsby Town 100,000 times. Grimsby Town won 39,821 of them (39.8%), the draw came up 26.1% of the time and Rochdale won 34.1%. No single score is common: 1-1 is the likeliest at 12.2%, while the likeliest Grimsby Town win is 1-2 (8.6%). Both teams score in 58.1% of simulations.
| Rochdale win | 34.1% |
|---|---|
| Draw | 26.1% |
| Grimsby Town win | 39.8% |
| Most likely score | 1-1 (12.2%) |
| Expected goals | 1.37 – 1.50 |
| Both teams to score | 58.1% |
| Over 1.5 goals | 78.4% |
| Over 2.5 goals | 54.5% |
|---|---|
| Over 3.5 goals | 32.4% |
| Rochdale score first | 44.8% |
| Grimsby Town score first | 48.7% |
| Rochdale clean sheet | 22.7% |
| Grimsby Town clean sheet | 25.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420646568 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Grimsby Town are favourites. They win 39.8% of our 100,000 simulations, against 26.1% for the draw and 34.1% for Rochdale. Including the draw, Grimsby Town avoid defeat 65.9% of the time.
1-1, which came up in 12.2% of simulations. Next are 1-2 (8.6%) and 0-1 (7.9%). The likeliest Grimsby Town win is 1-2 (8.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.1% of simulations. Rochdale keep a clean sheet 22.7% of the time and Grimsby Town 25.8%.
The simulations average 2.87 goals: 1.37 for Rochdale and 1.50 for Grimsby Town. Over 1.5 goals lands 78.4% of the time, over 2.5 goals 54.5% and over 3.5 goals 32.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.