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We simulated York City vs Accrington Stanley 100,000 times. York City won 60,069 of them (60.1%), the draw came up 22.4% of the time and Accrington Stanley won 17.5%. No single score is common: 1-1 is the likeliest at 10.6%, while the likeliest York City win is 1-0 (10.5%). Both teams score in 52.3% of simulations.
| York City win | 60.1% |
|---|---|
| Draw | 22.4% |
| Accrington Stanley win | 17.5% |
| Most likely score | 1-1 (10.6%) |
| Expected goals | 1.94 – 0.94 |
| Both teams to score | 52.3% |
| Over 1.5 goals | 78.4% |
| Over 2.5 goals | 54.8% |
|---|---|
| Over 3.5 goals | 32.7% |
| York City score first | 63.2% |
| Accrington Stanley score first | 30.7% |
| York City clean sheet | 39.2% |
| Accrington Stanley clean sheet | 14.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420646567 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
York City are favourites. They win 60.1% of our 100,000 simulations, against 22.4% for the draw and 17.5% for Accrington Stanley. Including the draw, York City avoid defeat 82.5% of the time.
1-1, which came up in 10.6% of simulations. Next are 1-0 (10.5%) and 2-0 (10.5%). The likeliest York City win is 1-0 (10.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 52.3% of simulations. York City keep a clean sheet 39.2% of the time and Accrington Stanley 14.7%.
The simulations average 2.89 goals: 1.94 for York City and 0.94 for Accrington Stanley. Over 1.5 goals lands 78.4% of the time, over 2.5 goals 54.8% and over 3.5 goals 32.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.