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We simulated Swansea City vs Norwich City 100,000 times. Swansea City won 46,903 of them (46.9%), the draw came up 26.4% of the time and Norwich City won 26.7%. No single score is common: 1-1 is the likeliest at 12.4%, while the likeliest Swansea City win is 2-1 (9.2%). Both teams score in 55.6% of simulations.
| Swansea City win | 46.9% |
|---|---|
| Draw | 26.4% |
| Norwich City win | 26.7% |
| Most likely score | 1-1 (12.4%) |
| Expected goals | 1.62 – 1.17 |
| Both teams to score | 55.6% |
| Over 1.5 goals | 77.3% |
| Over 2.5 goals | 52.6% |
|---|---|
| Over 3.5 goals | 30.6% |
| Swansea City score first | 53.3% |
| Norwich City score first | 39.9% |
| Swansea City clean sheet | 31.5% |
| Norwich City clean sheet | 20.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420644089 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Swansea City are favourites. They win 46.9% of our 100,000 simulations, against 26.4% for the draw and 26.7% for Norwich City. Including the draw, Swansea City avoid defeat 73.3% of the time.
1-1, which came up in 12.4% of simulations. Next are 2-1 (9.2%) and 1-0 (9.1%). The likeliest Swansea City win is 2-1 (9.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.6% of simulations. Swansea City keep a clean sheet 31.5% of the time and Norwich City 20.2%.
The simulations average 2.79 goals: 1.62 for Swansea City and 1.17 for Norwich City. Over 1.5 goals lands 77.3% of the time, over 2.5 goals 52.6% and over 3.5 goals 30.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.