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We simulated West Ham United vs Queens Park Rangers 100,000 times. West Ham United won 62,874 of them (62.9%), the draw came up 20.1% of the time and Queens Park Rangers won 17.1%. The most likely score is 2-1 (9.5%), and both teams score in 59.4% of simulations.
| West Ham United win | 62.9% |
|---|---|
| Draw | 20.1% |
| Queens Park Rangers win | 17.1% |
| Most likely score | 2-1 (9.5%) |
| Expected goals | 2.26 – 1.10 |
| Both teams to score | 59.4% |
| Over 1.5 goals | 84.8% |
| Over 2.5 goals | 64.8% |
|---|---|
| Over 3.5 goals | 43.1% |
| West Ham United score first | 66.5% |
| Queens Park Rangers score first | 29.5% |
| West Ham United clean sheet | 33.8% |
| Queens Park Rangers clean sheet | 10.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420644051 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
West Ham United are favourites. They win 62.9% of our 100,000 simulations, against 20.1% for the draw and 17.1% for Queens Park Rangers. Including the draw, West Ham United avoid defeat 82.9% of the time.
2-1, which came up in 9.5% of simulations. Next are 1-1 (9%) and 2-0 (8.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 59.4% of simulations. West Ham United keep a clean sheet 33.8% of the time and Queens Park Rangers 10.9%.
The simulations average 3.36 goals: 2.26 for West Ham United and 1.10 for Queens Park Rangers. Over 1.5 goals lands 84.8% of the time, over 2.5 goals 64.8% and over 3.5 goals 43.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Betfair Exchange), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.