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We simulated Swansea City vs West Ham United 100,000 times. West Ham United won 40,757 of them (40.8%), the draw came up 26.8% of the time and Swansea City won 32.5%. No single score is common: 1-1 is the likeliest at 12.4%, while the likeliest West Ham United win is 1-2 (8.7%). Both teams score in 59.2% of simulations.
| Swansea City win | 32.5% |
|---|---|
| Draw | 26.8% |
| West Ham United win | 40.8% |
| Most likely score | 1-1 (12.4%) |
| Expected goals | 1.37 – 1.56 |
| Both teams to score | 59.2% |
| Over 1.5 goals | 79.6% |
| Over 2.5 goals | 55.6% |
|---|---|
| Over 3.5 goals | 33.5% |
| Swansea City score first | 46.1% |
| West Ham United score first | 47.1% |
| Swansea City clean sheet | 21.6% |
| West Ham United clean sheet | 26% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420643773 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
West Ham United are favourites. They win 40.8% of our 100,000 simulations, against 26.8% for the draw and 32.5% for Swansea City. Including the draw, West Ham United avoid defeat 67.5% of the time.
1-1, which came up in 12.4% of simulations. Next are 1-2 (8.7%) and 2-1 (7.7%). The likeliest West Ham United win is 1-2 (8.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 59.2% of simulations. Swansea City keep a clean sheet 21.6% of the time and West Ham United 26%.
The simulations average 2.92 goals: 1.37 for Swansea City and 1.56 for West Ham United. Over 1.5 goals lands 79.6% of the time, over 2.5 goals 55.6% and over 3.5 goals 33.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.