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We simulated Coventry City vs Newcastle United 100,000 times. Newcastle United won 40,872 of them (40.9%), the draw came up 26.5% of the time and Coventry City won 32.6%. No single score is common: 1-1 is the likeliest at 12.2%, while the likeliest Newcastle United win is 1-2 (8.7%). Both teams score in 60.4% of simulations.
| Coventry City win | 32.6% |
|---|---|
| Draw | 26.5% |
| Newcastle United win | 40.9% |
| Most likely score | 1-1 (12.2%) |
| Expected goals | 1.40 – 1.59 |
| Both teams to score | 60.4% |
| Over 1.5 goals | 80.6% |
| Over 2.5 goals | 57% |
|---|---|
| Over 3.5 goals | 34.9% |
| Coventry City score first | 42.3% |
| Newcastle United score first | 50.9% |
| Coventry City clean sheet | 20.9% |
| Newcastle United clean sheet | 25.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420665848 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Newcastle United are favourites. They win 40.9% of our 100,000 simulations, against 26.5% for the draw and 32.6% for Coventry City. Including the draw, Newcastle United avoid defeat 67.4% of the time.
1-1, which came up in 12.2% of simulations. Next are 1-2 (8.7%) and 2-1 (7.7%). The likeliest Newcastle United win is 1-2 (8.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 60.4% of simulations. Coventry City keep a clean sheet 20.9% of the time and Newcastle United 25.2%.
The simulations average 2.98 goals: 1.40 for Coventry City and 1.59 for Newcastle United. Over 1.5 goals lands 80.6% of the time, over 2.5 goals 57% and over 3.5 goals 34.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.