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We simulated Hull City vs Brentford 100,000 times. Brentford won 49,714 of them (49.7%), the draw came up 25.1% of the time and Hull City won 25.2%. No single score is common: 1-1 is the likeliest at 11.8%, while the likeliest Brentford win is 1-2 (9.4%). Both teams score in 56.2% of simulations.
| Hull City win | 25.2% |
|---|---|
| Draw | 25.1% |
| Brentford win | 49.7% |
| Most likely score | 1-1 (11.8%) |
| Expected goals | 1.15 – 1.71 |
| Both teams to score | 56.2% |
| Over 1.5 goals | 78.3% |
| Over 2.5 goals | 54.4% |
|---|---|
| Over 3.5 goals | 32.3% |
| Hull City score first | 34.4% |
| Brentford score first | 59% |
| Hull City clean sheet | 18.4% |
| Brentford clean sheet | 31.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420665844 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Brentford are favourites. They win 49.7% of our 100,000 simulations, against 25.1% for the draw and 25.2% for Hull City. Including the draw, Brentford avoid defeat 74.9% of the time.
1-1, which came up in 11.8% of simulations. Next are 1-2 (9.4%) and 0-1 (9.1%). The likeliest Brentford win is 1-2 (9.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 56.2% of simulations. Hull City keep a clean sheet 18.4% of the time and Brentford 31.9%.
The simulations average 2.87 goals: 1.15 for Hull City and 1.71 for Brentford. Over 1.5 goals lands 78.3% of the time, over 2.5 goals 54.4% and over 3.5 goals 32.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.