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We simulated Ipswich Town vs Nottingham Forest 100,000 times. Nottingham Forest won 38,564 of them (38.6%), the draw came up 27.3% of the time and Ipswich Town won 34.1%. No single score is common: 1-1 is the likeliest at 12.7%, while the likeliest Nottingham Forest win is 1-2 (8.5%). Both teams score in 59.7% of simulations.
| Ipswich Town win | 34.1% |
|---|---|
| Draw | 27.3% |
| Nottingham Forest win | 38.6% |
| Most likely score | 1-1 (12.7%) |
| Expected goals | 1.41 – 1.51 |
| Both teams to score | 59.7% |
| Over 1.5 goals | 79.9% |
| Over 2.5 goals | 55.6% |
|---|---|
| Over 3.5 goals | 33.5% |
| Ipswich Town score first | 39.4% |
| Nottingham Forest score first | 53.7% |
| Ipswich Town clean sheet | 22.5% |
| Nottingham Forest clean sheet | 24.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420665873 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Nottingham Forest are favourites. They win 38.6% of our 100,000 simulations, against 27.3% for the draw and 34.1% for Ipswich Town. Including the draw, Nottingham Forest avoid defeat 65.9% of the time.
1-1, which came up in 12.7% of simulations. Next are 1-2 (8.5%) and 2-1 (8%). The likeliest Nottingham Forest win is 1-2 (8.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 59.7% of simulations. Ipswich Town keep a clean sheet 22.5% of the time and Nottingham Forest 24.8%.
The simulations average 2.92 goals: 1.41 for Ipswich Town and 1.51 for Nottingham Forest. Over 1.5 goals lands 79.9% of the time, over 2.5 goals 55.6% and over 3.5 goals 33.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.