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We simulated Aalesund II vs Byåsen 100,000 times. Byåsen won 43,542 of them (43.5%), the draw came up 18.5% of the time and Aalesund II won 37.9%. No single score is common: 2-2 is the likeliest at 6.9%, while the likeliest Byåsen win is 1-2 (6.4%). Both teams score in 79.2% of simulations.
Full time 3-3. Before kick-off the simulations had the draw at 18.5% and gave this exact score 3.9%.
| Aalesund II win | 37.9% |
|---|---|
| Draw | 18.5% |
| Byåsen win | 43.5% |
| Most likely score | 2-2 (6.9%) |
| Expected goals | 2.18 – 2.34 |
| Both teams to score | 79.2% |
| Over 1.5 goals | 93.4% |
| Over 2.5 goals | 82.4% |
|---|---|
| Over 3.5 goals | 65.7% |
| Aalesund II score first | 52.8% |
| Byåsen score first | 46.5% |
| Aalesund II clean sheet | 10% |
| Byåsen clean sheet | 11.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420545941 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Byåsen are favourites. They win 43.5% of our 100,000 simulations, against 18.5% for the draw and 37.9% for Aalesund II. Including the draw, Byåsen avoid defeat 62.1% of the time.
2-2, which came up in 6.9% of simulations. Next are 1-2 (6.4%) and 2-1 (6%). The likeliest Byåsen win is 1-2 (6.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 79.2% of simulations. Aalesund II keep a clean sheet 10% of the time and Byåsen 11.7%.
The simulations average 4.52 goals: 2.18 for Aalesund II and 2.34 for Byåsen. Over 1.5 goals lands 93.4% of the time, over 2.5 goals 82.4% and over 3.5 goals 65.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.