Join The Team!
A signing like no other...
We simulated Acassuso vs Club Ferro Carril Oeste 100,000 times. Club Ferro Carril Oeste won 68,940 of them (68.9%), the draw came up 21.9% of the time and Acassuso won 9.1%. The most likely score is 0-1 (21.3%), and both teams score in 26.6% of simulations.
Full time 0-0. Before kick-off the simulations had the draw at 21.9% and gave this exact score 12.3%.
| Acassuso win | 9.1% |
|---|---|
| Draw | 21.9% |
| Club Ferro Carril Oeste win | 68.9% |
| Most likely score | 0-1 (21.3%) |
| Expected goals | 0.41 – 1.67 |
| Both teams to score | 26.6% |
| Over 1.5 goals | 60.8% |
| Over 2.5 goals | 34.5% |
|---|---|
| Over 3.5 goals | 15.9% |
| Acassuso score first | 18.4% |
| Club Ferro Carril Oeste score first | 69.5% |
| Acassuso clean sheet | 19.2% |
| Club Ferro Carril Oeste clean sheet | 66.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420503137 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Club Ferro Carril Oeste are favourites. They win 68.9% of our 100,000 simulations, against 21.9% for the draw and 9.1% for Acassuso. Including the draw, Club Ferro Carril Oeste avoid defeat 90.9% of the time.
0-1, which came up in 21.3% of simulations. Next are 0-2 (17.2%) and 0-0 (12.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 26.6% of simulations. Acassuso keep a clean sheet 19.2% of the time and Club Ferro Carril Oeste 66.5%.
The simulations average 2.08 goals: 0.41 for Acassuso and 1.67 for Club Ferro Carril Oeste. Over 1.5 goals lands 60.8% of the time, over 2.5 goals 34.5% and over 3.5 goals 15.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.