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We simulated AFC Bournemouth U21 vs Cardiff City U21 100,000 times. AFC Bournemouth U21 won 49,871 of them (49.9%), the draw came up 21.5% of the time and Cardiff City U21 won 28.6%. The most likely score is 2-1 (8.4%), and both teams score in 71.4% of simulations.
Full time 3-2. Before kick-off the simulations had AFC Bournemouth U21 winning 49.9% and gave this exact score 5%.
| AFC Bournemouth U21 win | 49.9% |
|---|---|
| Draw | 21.5% |
| Cardiff City U21 win | 28.6% |
| Most likely score | 2-1 (8.4%) |
| Expected goals | 2.19 – 1.64 |
| Both teams to score | 71.4% |
| Over 1.5 goals | 89.7% |
| Over 2.5 goals | 73.2% |
|---|---|
| Over 3.5 goals | 53% |
| AFC Bournemouth U21 score first | 51.7% |
| Cardiff City U21 score first | 45.3% |
| AFC Bournemouth U21 clean sheet | 19.9% |
| Cardiff City U21 clean sheet | 11.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420642422 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
AFC Bournemouth U21 are favourites. They win 49.9% of our 100,000 simulations, against 21.5% for the draw and 28.6% for Cardiff City U21. Including the draw, AFC Bournemouth U21 avoid defeat 71.4% of the time.
2-1, which came up in 8.4% of simulations. Next are 1-1 (8.4%) and 2-2 (6.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 71.4% of simulations. AFC Bournemouth U21 keep a clean sheet 19.9% of the time and Cardiff City U21 11.6%.
The simulations average 3.83 goals: 2.19 for AFC Bournemouth U21 and 1.64 for Cardiff City U21. Over 1.5 goals lands 89.7% of the time, over 2.5 goals 73.2% and over 3.5 goals 53%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.