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We simulated Al Buqa'a vs Al Salt 100,000 times. Al Salt won 42,227 of them (42.2%), the draw came up 29.9% of the time and Al Buqa'a won 27.9%. No single score is common: 1-1 is the likeliest at 14.1%, while the likeliest Al Salt win is 0-1 (9.9%). Both teams score in 51.5% of simulations.
Full time 0-0. Before kick-off the simulations had the draw at 29.9% and gave this exact score 10.1%.
| Al Buqa'a win | 27.9% |
|---|---|
| Draw | 29.9% |
| Al Salt win | 42.2% |
| Most likely score | 1-1 (14.1%) |
| Expected goals | 1.10 – 1.40 |
| Both teams to score | 51.5% |
| Over 1.5 goals | 72.7% |
| Over 2.5 goals | 45.6% |
|---|---|
| Over 3.5 goals | 24.4% |
| Al Buqa'a score first | 40.5% |
| Al Salt score first | 49.3% |
| Al Buqa'a clean sheet | 25% |
| Al Salt clean sheet | 33.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420729273 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Al Salt are favourites. They win 42.2% of our 100,000 simulations, against 29.9% for the draw and 27.9% for Al Buqa'a. Including the draw, Al Salt avoid defeat 72.1% of the time.
1-1, which came up in 14.1% of simulations. Next are 0-0 (10.1%) and 0-1 (9.9%). The likeliest Al Salt win is 0-1 (9.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 51.5% of simulations. Al Buqa'a keep a clean sheet 25% of the time and Al Salt 33.7%.
The simulations average 2.50 goals: 1.10 for Al Buqa'a and 1.40 for Al Salt. Over 1.5 goals lands 72.7% of the time, over 2.5 goals 45.6% and over 3.5 goals 24.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.