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We simulated Alebrijes CDMX vs Oceanía 100,000 times. Alebrijes CDMX won 50,237 of them (50.2%), the draw came up 23.1% of the time and Oceanía won 26.6%. No single score is common: 1-1 is the likeliest at 10%, while the likeliest Alebrijes CDMX win is 2-1 (9.1%). Both teams score in 65.4% of simulations.
Full time 0-0. Before kick-off the simulations had the draw at 23.1% and gave this exact score 4.3%.
| Alebrijes CDMX win | 50.2% |
|---|---|
| Draw | 23.1% |
| Oceanía win | 26.6% |
| Most likely score | 1-1 (10%) |
| Expected goals | 1.99 – 1.41 |
| Both teams to score | 65.4% |
| Over 1.5 goals | 85.7% |
| Over 2.5 goals | 65.7% |
|---|---|
| Over 3.5 goals | 44.1% |
| Alebrijes CDMX score first | 54.8% |
| Oceanía score first | 41.1% |
| Alebrijes CDMX clean sheet | 24.8% |
| Oceanía clean sheet | 14.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420691718 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Alebrijes CDMX are favourites. They win 50.2% of our 100,000 simulations, against 23.1% for the draw and 26.6% for Oceanía. Including the draw, Alebrijes CDMX avoid defeat 73.4% of the time.
1-1, which came up in 10% of simulations. Next are 2-1 (9.1%) and 2-0 (6.6%). The likeliest Alebrijes CDMX win is 2-1 (9.1%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 65.4% of simulations. Alebrijes CDMX keep a clean sheet 24.8% of the time and Oceanía 14.1%.
The simulations average 3.40 goals: 1.99 for Alebrijes CDMX and 1.41 for Oceanía. Over 1.5 goals lands 85.7% of the time, over 2.5 goals 65.7% and over 3.5 goals 44.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.