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We simulated Atyrau vs Yelimay Semey 100,000 times. Yelimay Semey won 43,294 of them (43.3%), the draw came up 26.9% of the time and Atyrau won 29.8%. No single score is common: 1-1 is the likeliest at 12.7%, while the likeliest Yelimay Semey win is 0-1 (9.6%). Both teams score in 54% of simulations.
Full time 1-2. Before kick-off the simulations had Yelimay Semey winning 43.3% and gave this exact score 8.9%.
| Atyrau win | 29.8% |
|---|---|
| Draw | 26.9% |
| Yelimay Semey win | 43.3% |
| Most likely score | 1-1 (12.7%) |
| Expected goals | 1.19 – 1.49 |
| Both teams to score | 54% |
| Over 1.5 goals | 75.1% |
| Over 2.5 goals | 49.9% |
|---|---|
| Over 3.5 goals | 28.1% |
| Atyrau score first | 39.8% |
| Yelimay Semey score first | 52.2% |
| Atyrau clean sheet | 23% |
| Yelimay Semey clean sheet | 30.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420521231 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Yelimay Semey are favourites. They win 43.3% of our 100,000 simulations, against 26.9% for the draw and 29.8% for Atyrau. Including the draw, Yelimay Semey avoid defeat 70.2% of the time.
1-1, which came up in 12.7% of simulations. Next are 0-1 (9.6%) and 1-2 (8.9%). The likeliest Yelimay Semey win is 0-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54% of simulations. Atyrau keep a clean sheet 23% of the time and Yelimay Semey 30.8%.
The simulations average 2.68 goals: 1.19 for Atyrau and 1.49 for Yelimay Semey. Over 1.5 goals lands 75.1% of the time, over 2.5 goals 49.9% and over 3.5 goals 28.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.