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We simulated Ballinamallard United vs Bangor 100,000 times. Bangor won 53,858 of them (53.9%), the draw came up 21.6% of the time and Ballinamallard United won 24.6%. No single score is common: 1-1 is the likeliest at 9.9%, while the likeliest Bangor win is 0-1 (9.6%). Both teams score in 57% of simulations.
Full time 1-2. Before kick-off the simulations had Bangor winning 53.9% and gave this exact score 9.6%.
| Ballinamallard United win | 24.6% |
|---|---|
| Draw | 21.6% |
| Bangor win | 53.9% |
| Most likely score | 1-1 (9.9%) |
| Expected goals | 1.17 – 1.86 |
| Both teams to score | 57% |
| Over 1.5 goals | 79.5% |
| Over 2.5 goals | 57.9% |
|---|---|
| Over 3.5 goals | 35.8% |
| Ballinamallard United score first | 33.5% |
| Bangor score first | 62.2% |
| Ballinamallard United clean sheet | 16% |
| Bangor clean sheet | 31.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420572005 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Bangor are favourites. They win 53.9% of our 100,000 simulations, against 21.6% for the draw and 24.6% for Ballinamallard United. Including the draw, Bangor avoid defeat 75.4% of the time.
1-1, which came up in 9.9% of simulations. Next are 0-1 (9.6%) and 1-2 (9.6%). The likeliest Bangor win is 0-1 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 57% of simulations. Ballinamallard United keep a clean sheet 16% of the time and Bangor 31.5%.
The simulations average 3.02 goals: 1.17 for Ballinamallard United and 1.86 for Bangor. Over 1.5 goals lands 79.5% of the time, over 2.5 goals 57.9% and over 3.5 goals 35.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.