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We simulated Bengaluru United vs Mohammedan 100,000 times. Mohammedan won 40,121 of them (40.1%), the draw came up 23% of the time and Bengaluru United won 36.9%. No single score is common: 1-1 is the likeliest at 10.4%, while the likeliest Mohammedan win is 1-2 (8.4%). Both teams score in 61% of simulations.
| Bengaluru United win | 36.9% |
|---|---|
| Draw | 23% |
| Mohammedan win | 40.1% |
| Most likely score | 1-1 (10.4%) |
| Expected goals | 1.51 – 1.59 |
| Both teams to score | 61% |
| Over 1.5 goals | 80.8% |
| Over 2.5 goals | 59.6% |
|---|---|
| Over 3.5 goals | 37.5% |
| Bengaluru United score first | 46.7% |
| Mohammedan score first | 48.8% |
| Bengaluru United clean sheet | 20.8% |
| Mohammedan clean sheet | 22.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420737886 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Mohammedan are favourites. They win 40.1% of our 100,000 simulations, against 23% for the draw and 36.9% for Bengaluru United. Including the draw, Mohammedan avoid defeat 63.1% of the time.
1-1, which came up in 10.4% of simulations. Next are 1-2 (8.4%) and 2-1 (8%). The likeliest Mohammedan win is 1-2 (8.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 61% of simulations. Bengaluru United keep a clean sheet 20.8% of the time and Mohammedan 22.4%.
The simulations average 3.10 goals: 1.51 for Bengaluru United and 1.59 for Mohammedan. Over 1.5 goals lands 80.8% of the time, over 2.5 goals 59.6% and over 3.5 goals 37.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.