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We simulated Bristol Manor Farm vs Swindon Supermarine 100,000 times. Swindon Supermarine won 64,775 of them (64.8%), the draw came up 19.5% of the time and Bristol Manor Farm won 15.7%. The most likely score is 0-1 (12%), and both teams score in 48.9% of simulations.
Full time 1-2. Before kick-off the simulations had Swindon Supermarine winning 64.8% and gave this exact score 9.6%.
| Bristol Manor Farm win | 15.7% |
|---|---|
| Draw | 19.5% |
| Swindon Supermarine win | 64.8% |
| Most likely score | 0-1 (12%) |
| Expected goals | 0.85 – 2.02 |
| Both teams to score | 48.9% |
| Over 1.5 goals | 77.3% |
| Over 2.5 goals | 54.6% |
|---|---|
| Over 3.5 goals | 32.5% |
| Bristol Manor Farm score first | 26.9% |
| Swindon Supermarine score first | 67.7% |
| Bristol Manor Farm clean sheet | 13.6% |
| Swindon Supermarine clean sheet | 42.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420632373 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Swindon Supermarine are favourites. They win 64.8% of our 100,000 simulations, against 19.5% for the draw and 15.7% for Bristol Manor Farm. Including the draw, Swindon Supermarine avoid defeat 84.3% of the time.
0-1, which came up in 12% of simulations. Next are 0-2 (11.4%) and 1-2 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 48.9% of simulations. Bristol Manor Farm keep a clean sheet 13.6% of the time and Swindon Supermarine 42.8%.
The simulations average 2.87 goals: 0.85 for Bristol Manor Farm and 2.02 for Swindon Supermarine. Over 1.5 goals lands 77.3% of the time, over 2.5 goals 54.6% and over 3.5 goals 32.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.