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We simulated Brühl vs Grand-Saconnex 100,000 times. Brühl won 45,456 of them (45.5%), the draw came up 23.9% of the time and Grand-Saconnex won 30.7%. No single score is common: 1-1 is the likeliest at 10.1%, while the likeliest Brühl win is 2-1 (8.7%). Both teams score in 68.2% of simulations.
Full time 1-0. Before kick-off the simulations had Brühl winning 45.5% and gave this exact score 4.8%.
| Brühl win | 45.5% |
|---|---|
| Draw | 23.9% |
| Grand-Saconnex win | 30.7% |
| Most likely score | 1-1 (10.1%) |
| Expected goals | 1.94 – 1.57 |
| Both teams to score | 68.2% |
| Over 1.5 goals | 87.2% |
| Over 2.5 goals | 67.7% |
|---|---|
| Over 3.5 goals | 46.4% |
| Brühl score first | 52.5% |
| Grand-Saconnex score first | 43.1% |
| Brühl clean sheet | 21.2% |
| Grand-Saconnex clean sheet | 14.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420598084 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Brühl are favourites. They win 45.5% of our 100,000 simulations, against 23.9% for the draw and 30.7% for Grand-Saconnex. Including the draw, Brühl avoid defeat 69.3% of the time.
1-1, which came up in 10.1% of simulations. Next are 2-1 (8.7%) and 1-2 (7.1%). The likeliest Brühl win is 2-1 (8.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 68.2% of simulations. Brühl keep a clean sheet 21.2% of the time and Grand-Saconnex 14.8%.
The simulations average 3.51 goals: 1.94 for Brühl and 1.57 for Grand-Saconnex. Over 1.5 goals lands 87.2% of the time, over 2.5 goals 67.7% and over 3.5 goals 46.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.