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We simulated Chaco For Ever vs Almirante Brown 100,000 times. Chaco For Ever won 48,498 of them (48.5%), the draw came up 33.5% of the time and Almirante Brown won 18%. The most likely score is 1-0 (18.6%), and both teams score in 32.3% of simulations.
Full time 1-0. Before kick-off the simulations had Chaco For Ever winning 48.5% and gave this exact score 18.6%.
| Chaco For Ever win | 48.5% |
|---|---|
| Draw | 33.5% |
| Almirante Brown win | 18% |
| Most likely score | 1-0 (18.6%) |
| Expected goals | 1.17 – 0.61 |
| Both teams to score | 32.3% |
| Over 1.5 goals | 54.1% |
| Over 2.5 goals | 26.5% |
|---|---|
| Over 3.5 goals | 10.7% |
| Chaco For Ever score first | 55% |
| Almirante Brown score first | 26.8% |
| Chaco For Ever clean sheet | 54.7% |
| Almirante Brown clean sheet | 31.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420503244 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Chaco For Ever are favourites. They win 48.5% of our 100,000 simulations, against 33.5% for the draw and 18% for Almirante Brown. Including the draw, Chaco For Ever avoid defeat 82% of the time.
1-0, which came up in 18.6% of simulations. Next are 0-0 (18.2%) and 1-1 (13%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 32.3% of simulations. Chaco For Ever keep a clean sheet 54.7% of the time and Almirante Brown 31.2%.
The simulations average 1.78 goals: 1.17 for Chaco For Ever and 0.61 for Almirante Brown. Over 1.5 goals lands 54.1% of the time, over 2.5 goals 26.5% and over 3.5 goals 10.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.