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We simulated Circulo Deportivo vs Germinal de Rawson 100,000 times. Circulo Deportivo won 61,658 of them (61.7%), the draw came up 27.3% of the time and Germinal de Rawson won 11%. The most likely score is 1-0 (19.7%), and both teams score in 30.4% of simulations.
Full time 2-0. Before kick-off the simulations had Circulo Deportivo winning 61.7% and gave this exact score 15.3%.
| Circulo Deportivo win | 61.7% |
|---|---|
| Draw | 27.3% |
| Germinal de Rawson win | 11% |
| Most likely score | 1-0 (19.7%) |
| Expected goals | 1.51 – 0.48 |
| Both teams to score | 30.4% |
| Over 1.5 goals | 59.6% |
| Over 2.5 goals | 32% |
|---|---|
| Over 3.5 goals | 14.3% |
| Circulo Deportivo score first | 68.5% |
| Germinal de Rawson score first | 17.1% |
| Circulo Deportivo clean sheet | 61.8% |
| Germinal de Rawson clean sheet | 22.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420593265 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Circulo Deportivo are favourites. They win 61.7% of our 100,000 simulations, against 27.3% for the draw and 11% for Germinal de Rawson. Including the draw, Circulo Deportivo avoid defeat 89% of the time.
1-0, which came up in 19.7% of simulations. Next are 2-0 (15.3%) and 0-0 (14.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 30.4% of simulations. Circulo Deportivo keep a clean sheet 61.8% of the time and Germinal de Rawson 22.6%.
The simulations average 1.99 goals: 1.51 for Circulo Deportivo and 0.48 for Germinal de Rawson. Over 1.5 goals lands 59.6% of the time, over 2.5 goals 32% and over 3.5 goals 14.3%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.