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We simulated Civil Sporting vs Creck 100,000 times. Civil Sporting won 46,501 of them (46.5%), the draw came up 32.1% of the time and Creck won 21.4%. The most likely score is 1-0 (16.7%), and both teams score in 36.2% of simulations.
Full time 0-0. Before kick-off the simulations had the draw at 32.1% and gave this exact score 15.9%.
| Civil Sporting win | 46.5% |
|---|---|
| Draw | 32.1% |
| Creck win | 21.4% |
| Most likely score | 1-0 (16.7%) |
| Expected goals | 1.20 – 0.72 |
| Both teams to score | 36.2% |
| Over 1.5 goals | 57.7% |
| Over 2.5 goals | 30% |
|---|---|
| Over 3.5 goals | 12.9% |
| Civil Sporting score first | 57% |
| Creck score first | 27.1% |
| Civil Sporting clean sheet | 49.1% |
| Creck clean sheet | 30.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420554756 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Civil Sporting are favourites. They win 46.5% of our 100,000 simulations, against 32.1% for the draw and 21.4% for Creck. Including the draw, Civil Sporting avoid defeat 78.6% of the time.
1-0, which came up in 16.7% of simulations. Next are 0-0 (15.9%) and 1-1 (13.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 36.2% of simulations. Civil Sporting keep a clean sheet 49.1% of the time and Creck 30.6%.
The simulations average 1.91 goals: 1.20 for Civil Sporting and 0.72 for Creck. Over 1.5 goals lands 57.7% of the time, over 2.5 goals 30% and over 3.5 goals 12.9%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Bet365), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.