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We simulated Club Ferro Carril Oeste vs San Telmo 100,000 times. Club Ferro Carril Oeste won 59,437 of them (59.4%), the draw came up 27% of the time and San Telmo won 13.6%. The most likely score is 1-0 (19.1%), and both teams score in 32.8% of simulations.
Full time 2-1. Before kick-off the simulations had Club Ferro Carril Oeste winning 59.4% and gave this exact score 7.8%.
| Club Ferro Carril Oeste win | 59.4% |
|---|---|
| Draw | 27% |
| San Telmo win | 13.6% |
| Most likely score | 1-0 (19.1%) |
| Expected goals | 1.48 – 0.55 |
| Both teams to score | 32.8% |
| Over 1.5 goals | 60.2% |
| Over 2.5 goals | 33.1% |
|---|---|
| Over 3.5 goals | 15% |
| Club Ferro Carril Oeste score first | 62.5% |
| San Telmo score first | 24% |
| Club Ferro Carril Oeste clean sheet | 57.7% |
| San Telmo clean sheet | 23.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420503096 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Club Ferro Carril Oeste are favourites. They win 59.4% of our 100,000 simulations, against 27% for the draw and 13.6% for San Telmo. Including the draw, Club Ferro Carril Oeste avoid defeat 86.4% of the time.
1-0, which came up in 19.1% of simulations. Next are 2-0 (14.2%) and 0-0 (13.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 32.8% of simulations. Club Ferro Carril Oeste keep a clean sheet 57.7% of the time and San Telmo 23.2%.
The simulations average 2.03 goals: 1.48 for Club Ferro Carril Oeste and 0.55 for San Telmo. Over 1.5 goals lands 60.2% of the time, over 2.5 goals 33.1% and over 3.5 goals 15%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.