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We simulated Cork City vs Finn Harps 100,000 times. Cork City won 86,021 of them (86%), the draw came up 8.7% of the time and Finn Harps won 5.3%. The most likely score is 3-0 (9.7%), and both teams score in 52.3% of simulations.
Full time 2-0. Before kick-off the simulations had Cork City winning 86% and gave this exact score 8.6%.
| Cork City win | 86% |
|---|---|
| Draw | 8.7% |
| Finn Harps win | 5.3% |
| Most likely score | 3-0 (9.7%) |
| Expected goals | 3.47 – 0.79 |
| Both teams to score | 52.3% |
| Over 1.5 goals | 91.9% |
| Over 2.5 goals | 79.1% |
|---|---|
| Over 3.5 goals | 61% |
| Cork City score first | 79.5% |
| Finn Harps score first | 19.2% |
| Cork City clean sheet | 45.6% |
| Finn Harps clean sheet | 3.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420502846 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Cork City are favourites. They win 86% of our 100,000 simulations, against 8.7% for the draw and 5.3% for Finn Harps. Including the draw, Cork City avoid defeat 94.7% of the time.
3-0, which came up in 9.7% of simulations. Next are 2-0 (8.6%) and 4-0 (8.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 52.3% of simulations. Cork City keep a clean sheet 45.6% of the time and Finn Harps 3.4%.
The simulations average 4.26 goals: 3.47 for Cork City and 0.79 for Finn Harps. Over 1.5 goals lands 91.9% of the time, over 2.5 goals 79.1% and over 3.5 goals 61%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.