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We simulated Fiji W vs Solomon Islands W 100,000 times. Fiji W won 44,414 of them (44.4%), the draw came up 24.5% of the time and Solomon Islands W won 31.1%. No single score is common: 1-1 is the likeliest at 10.9%, while the likeliest Fiji W win is 2-1 (8.9%). Both teams score in 64.1% of simulations.
Full time 0-1. Before kick-off the simulations had Solomon Islands W winning 31.1% and gave this exact score 5%.
| Fiji W win | 44.4% |
|---|---|
| Draw | 24.5% |
| Solomon Islands W win | 31.1% |
| Most likely score | 1-1 (10.9%) |
| Expected goals | 1.78 – 1.46 |
| Both teams to score | 64.1% |
| Over 1.5 goals | 83.9% |
| Over 2.5 goals | 62.5% |
|---|---|
| Over 3.5 goals | 40.5% |
| Fiji W score first | 51% |
| Solomon Islands W score first | 44.2% |
| Fiji W clean sheet | 23.6% |
| Solomon Islands W clean sheet | 17.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420720838 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Fiji W are favourites. They win 44.4% of our 100,000 simulations, against 24.5% for the draw and 31.1% for Solomon Islands W. Including the draw, Fiji W avoid defeat 68.9% of the time.
1-1, which came up in 10.9% of simulations. Next are 2-1 (8.9%) and 1-2 (7.3%). The likeliest Fiji W win is 2-1 (8.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 64.1% of simulations. Fiji W keep a clean sheet 23.6% of the time and Solomon Islands W 17.3%.
The simulations average 3.24 goals: 1.78 for Fiji W and 1.46 for Solomon Islands W. Over 1.5 goals lands 83.9% of the time, over 2.5 goals 62.5% and over 3.5 goals 40.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.