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We simulated Flamengo RJ U20 vs Sampaio Corrêa RJ U20 100,000 times. Flamengo RJ U20 won 85,495 of them (85.5%), the draw came up 9.7% of the time and Sampaio Corrêa RJ U20 won 4.8%. The most likely score is 3-0 (11.9%), and both teams score in 43% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 9.7% and gave this exact score 4.6%.
| Flamengo RJ U20 win | 85.5% |
|---|---|
| Draw | 9.7% |
| Sampaio Corrêa RJ U20 win | 4.8% |
| Most likely score | 3-0 (11.9%) |
| Expected goals | 3.11 – 0.61 |
| Both teams to score | 43% |
| Over 1.5 goals | 87.8% |
| Over 2.5 goals | 71% |
|---|---|
| Over 3.5 goals | 50.5% |
| Flamengo RJ U20 score first | 82.3% |
| Sampaio Corrêa RJ U20 score first | 15.1% |
| Flamengo RJ U20 clean sheet | 54.6% |
| Sampaio Corrêa RJ U20 clean sheet | 4.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420739464 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Flamengo RJ U20 are favourites. They win 85.5% of our 100,000 simulations, against 9.7% for the draw and 4.8% for Sampaio Corrêa RJ U20. Including the draw, Flamengo RJ U20 avoid defeat 95.2% of the time.
3-0, which came up in 11.9% of simulations. Next are 2-0 (11.7%) and 4-0 (9.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 43% of simulations. Flamengo RJ U20 keep a clean sheet 54.6% of the time and Sampaio Corrêa RJ U20 4.9%.
The simulations average 3.71 goals: 3.11 for Flamengo RJ U20 and 0.61 for Sampaio Corrêa RJ U20. Over 1.5 goals lands 87.8% of the time, over 2.5 goals 71% and over 3.5 goals 50.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Bet365), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.