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We simulated Greenock Morton vs Kelty Hearts 100,000 times. Greenock Morton won 61,766 of them (61.8%), the draw came up 20.8% of the time and Kelty Hearts won 17.5%. The most likely score is 2-1 (9.7%), and both teams score in 56.2% of simulations.
Full time 0-1. Before kick-off the simulations had Kelty Hearts winning 17.5% and gave this exact score 4.3%.
| Greenock Morton win | 61.8% |
|---|---|
| Draw | 20.8% |
| Kelty Hearts win | 17.5% |
| Most likely score | 2-1 (9.7%) |
| Expected goals | 2.11 – 1.03 |
| Both teams to score | 56.2% |
| Over 1.5 goals | 82% |
| Over 2.5 goals | 60.4% |
|---|---|
| Over 3.5 goals | 38.4% |
| Greenock Morton score first | 63.9% |
| Kelty Hearts score first | 31.4% |
| Greenock Morton clean sheet | 36.1% |
| Kelty Hearts clean sheet | 12.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420736615 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Greenock Morton are favourites. They win 61.8% of our 100,000 simulations, against 20.8% for the draw and 17.5% for Kelty Hearts. Including the draw, Greenock Morton avoid defeat 82.5% of the time.
2-1, which came up in 9.7% of simulations. Next are 1-1 (9.6%) and 2-0 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 56.2% of simulations. Greenock Morton keep a clean sheet 36.1% of the time and Kelty Hearts 12.5%.
The simulations average 3.14 goals: 2.11 for Greenock Morton and 1.03 for Kelty Hearts. Over 1.5 goals lands 82% of the time, over 2.5 goals 60.4% and over 3.5 goals 38.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.