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We simulated Hradec Králové vs Sigma Olomouc 100,000 times. Sigma Olomouc won 37,708 of them (37.7%), the draw came up 27.2% of the time and Hradec Králové won 35.1%. No single score is common: 1-1 is the likeliest at 12.8%, while the likeliest Sigma Olomouc win is 0-1 (8.3%). Both teams score in 55.7% of simulations.
| Hradec Králové win | 35.1% |
|---|---|
| Draw | 27.2% |
| Sigma Olomouc win | 37.7% |
| Most likely score | 1-1 (12.8%) |
| Expected goals | 1.34 – 1.40 |
| Both teams to score | 55.7% |
| Over 1.5 goals | 76.2% |
| Over 2.5 goals | 51.3% |
|---|---|
| Over 3.5 goals | 29.5% |
| Hradec Králové score first | 44.7% |
| Sigma Olomouc score first | 48% |
| Hradec Králové clean sheet | 25.2% |
| Sigma Olomouc clean sheet | 26.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420590454 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Sigma Olomouc are favourites. They win 37.7% of our 100,000 simulations, against 27.2% for the draw and 35.1% for Hradec Králové. Including the draw, Sigma Olomouc avoid defeat 64.9% of the time.
1-1, which came up in 12.8% of simulations. Next are 0-1 (8.3%) and 1-2 (8.3%). The likeliest Sigma Olomouc win is 0-1 (8.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.7% of simulations. Hradec Králové keep a clean sheet 25.2% of the time and Sigma Olomouc 26.7%.
The simulations average 2.74 goals: 1.34 for Hradec Králové and 1.40 for Sigma Olomouc. Over 1.5 goals lands 76.2% of the time, over 2.5 goals 51.3% and over 3.5 goals 29.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here WilliamHill), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.