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We simulated H&W Welders vs Dungannon Swifts 100,000 times. Dungannon Swifts won 61,961 of them (62%), the draw came up 20.2% of the time and H&W Welders won 17.9%. The most likely score is 1-2 (9.5%), and both teams score in 60.6% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 20.2% and gave this exact score 9%.
| H&W Welders win | 17.9% |
|---|---|
| Draw | 20.2% |
| Dungannon Swifts win | 62% |
| Most likely score | 1-2 (9.5%) |
| Expected goals | 1.13 – 2.26 |
| Both teams to score | 60.6% |
| Over 1.5 goals | 85.2% |
| Over 2.5 goals | 65.5% |
|---|---|
| Over 3.5 goals | 43.8% |
| H&W Welders score first | 31.6% |
| Dungannon Swifts score first | 64.3% |
| H&W Welders clean sheet | 10.9% |
| Dungannon Swifts clean sheet | 32.5% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420568553 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Dungannon Swifts are favourites. They win 62% of our 100,000 simulations, against 20.2% for the draw and 17.9% for H&W Welders. Including the draw, Dungannon Swifts avoid defeat 82.1% of the time.
1-2, which came up in 9.5% of simulations. Next are 1-1 (9%) and 0-2 (8.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 60.6% of simulations. H&W Welders keep a clean sheet 10.9% of the time and Dungannon Swifts 32.5%.
The simulations average 3.39 goals: 1.13 for H&W Welders and 2.26 for Dungannon Swifts. Over 1.5 goals lands 85.2% of the time, over 2.5 goals 65.5% and over 3.5 goals 43.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.