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We simulated Jaiyq vs FC Turan 100,000 times. FC Turan won 55,407 of them (55.4%), the draw came up 23.1% of the time and Jaiyq won 21.5%. No single score is common: 1-1 is the likeliest at 10.8%, while the likeliest FC Turan win is 0-1 (10.5%). Both teams score in 53.5% of simulations.
Full time 1-1. Before kick-off the simulations had the draw at 23.1% and gave this exact score 10.8%.
| Jaiyq win | 21.5% |
|---|---|
| Draw | 23.1% |
| FC Turan win | 55.4% |
| Most likely score | 1-1 (10.8%) |
| Expected goals | 1.04 – 1.82 |
| Both teams to score | 53.5% |
| Over 1.5 goals | 77.4% |
| Over 2.5 goals | 54% |
|---|---|
| Over 3.5 goals | 32.1% |
| Jaiyq score first | 35% |
| FC Turan score first | 58.7% |
| Jaiyq clean sheet | 16.8% |
| FC Turan clean sheet | 35.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420540798 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
FC Turan are favourites. They win 55.4% of our 100,000 simulations, against 23.1% for the draw and 21.5% for Jaiyq. Including the draw, FC Turan avoid defeat 78.5% of the time.
1-1, which came up in 10.8% of simulations. Next are 0-1 (10.5%) and 1-2 (9.6%). The likeliest FC Turan win is 0-1 (10.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.5% of simulations. Jaiyq keep a clean sheet 16.8% of the time and FC Turan 35.9%.
The simulations average 2.85 goals: 1.04 for Jaiyq and 1.82 for FC Turan. Over 1.5 goals lands 77.4% of the time, over 2.5 goals 54% and over 3.5 goals 32.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.