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We simulated Kansas City Current W vs Bay FC W 100,000 times. Kansas City Current W won 66,202 of them (66.2%), the draw came up 17.9% of the time and Bay FC W won 15.9%. The most likely score is 2-1 (9.5%), and both teams score in 57.1% of simulations.
Full time 5-1. Before kick-off the simulations had Kansas City Current W winning 66.2% and gave this exact score 2%.
| Kansas City Current W win | 66.2% |
|---|---|
| Draw | 17.9% |
| Bay FC W win | 15.9% |
| Most likely score | 2-1 (9.5%) |
| Expected goals | 2.32 – 1.03 |
| Both teams to score | 57.1% |
| Over 1.5 goals | 84% |
| Over 2.5 goals | 64.6% |
|---|---|
| Over 3.5 goals | 42.8% |
| Kansas City Current W score first | 63.3% |
| Bay FC W score first | 33.4% |
| Kansas City Current W clean sheet | 36.1% |
| Bay FC W clean sheet | 10.2% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420526359 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Kansas City Current W are favourites. They win 66.2% of our 100,000 simulations, against 17.9% for the draw and 15.9% for Bay FC W. Including the draw, Kansas City Current W avoid defeat 84.1% of the time.
2-1, which came up in 9.5% of simulations. Next are 2-0 (9.4%) and 1-0 (8.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 57.1% of simulations. Kansas City Current W keep a clean sheet 36.1% of the time and Bay FC W 10.2%.
The simulations average 3.34 goals: 2.32 for Kansas City Current W and 1.03 for Bay FC W. Over 1.5 goals lands 84% of the time, over 2.5 goals 64.6% and over 3.5 goals 42.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.