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We simulated Kigezi Home Boyz vs Mbarara City 100,000 times. Kigezi Home Boyz won 35,162 of them (35.2%), the draw came up 30.8% of the time and Mbarara City won 34.1%. No single score is common: 0-0 is the likeliest at 13.8%, while the likeliest Kigezi Home Boyz win is 1-0 (13.6%). Both teams score in 39.6% of simulations.
| Kigezi Home Boyz win | 35.2% |
|---|---|
| Draw | 30.8% |
| Mbarara City win | 34.1% |
| Most likely score | 0-0 (13.8%) |
| Expected goals | 1.01 – 0.99 |
| Both teams to score | 39.6% |
| Over 1.5 goals | 59.3% |
| Over 2.5 goals | 32.4% |
|---|---|
| Over 3.5 goals | 14.5% |
| Kigezi Home Boyz score first | 43.7% |
| Mbarara City score first | 42.7% |
| Kigezi Home Boyz clean sheet | 37.5% |
| Mbarara City clean sheet | 36.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420678281 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Kigezi Home Boyz are favourites. They win 35.2% of our 100,000 simulations, against 30.8% for the draw and 34.1% for Mbarara City. Including the draw, Kigezi Home Boyz avoid defeat 65.9% of the time.
0-0, which came up in 13.8% of simulations. Next are 1-0 (13.6%) and 0-1 (13.4%). The likeliest Kigezi Home Boyz win is 1-0 (13.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 39.6% of simulations. Kigezi Home Boyz keep a clean sheet 37.5% of the time and Mbarara City 36.7%.
The simulations average 2.00 goals: 1.01 for Kigezi Home Boyz and 0.99 for Mbarara City. Over 1.5 goals lands 59.3% of the time, over 2.5 goals 32.4% and over 3.5 goals 14.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.