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We simulated KR Reykjavík vs Breidablik 100,000 times. KR Reykjavík won 62,561 of them (62.6%), the draw came up 15.9% of the time and Breidablik won 21.6%. The most likely score is 2-1 (6.8%), and both teams score in 77.7% of simulations.
Full time 8-3. Before kick-off the simulations had KR Reykjavík winning 62.6%. This exact score was outside the 15 likeliest.
| KR Reykjavík win | 62.6% |
|---|---|
| Draw | 15.9% |
| Breidablik win | 21.6% |
| Most likely score | 2-1 (6.8%) |
| Expected goals | 2.98 – 1.76 |
| Both teams to score | 77.7% |
| Over 1.5 goals | 94.4% |
| Over 2.5 goals | 84.6% |
|---|---|
| Over 3.5 goals | 69.1% |
| KR Reykjavík score first | 64.7% |
| Breidablik score first | 34.6% |
| KR Reykjavík clean sheet | 17.6% |
| Breidablik clean sheet | 5.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420711684 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
KR Reykjavík are favourites. They win 62.6% of our 100,000 simulations, against 15.9% for the draw and 21.6% for Breidablik. Including the draw, KR Reykjavík avoid defeat 78.4% of the time.
2-1, which came up in 6.8% of simulations. Next are 3-1 (6.6%) and 2-2 (5.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 77.7% of simulations. KR Reykjavík keep a clean sheet 17.6% of the time and Breidablik 5.4%.
The simulations average 4.73 goals: 2.98 for KR Reykjavík and 1.76 for Breidablik. Over 1.5 goals lands 94.4% of the time, over 2.5 goals 84.6% and over 3.5 goals 69.1%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.