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We simulated Leeds United U21 vs Stoke City U21 100,000 times. Leeds United U21 won 51,873 of them (51.9%), the draw came up 24.1% of the time and Stoke City U21 won 24%. No single score is common: 1-1 is the likeliest at 11.2%, while the likeliest Leeds United U21 win is 2-1 (9.5%). Both teams score in 57.2% of simulations.
Full time 2-2. Before kick-off the simulations had the draw at 24.1% and gave this exact score 5.5%.
| Leeds United U21 win | 51.9% |
|---|---|
| Draw | 24.1% |
| Stoke City U21 win | 24% |
| Most likely score | 1-1 (11.2%) |
| Expected goals | 1.80 – 1.16 |
| Both teams to score | 57.2% |
| Over 1.5 goals | 79.7% |
| Over 2.5 goals | 56.6% |
|---|---|
| Over 3.5 goals | 34.4% |
| Leeds United U21 score first | 60.2% |
| Stoke City U21 score first | 34.2% |
| Leeds United U21 clean sheet | 31.8% |
| Stoke City U21 clean sheet | 16.9% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420642395 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Leeds United U21 are favourites. They win 51.9% of our 100,000 simulations, against 24.1% for the draw and 24% for Stoke City U21. Including the draw, Leeds United U21 avoid defeat 76% of the time.
1-1, which came up in 11.2% of simulations. Next are 2-1 (9.5%) and 1-0 (8.9%). The likeliest Leeds United U21 win is 2-1 (9.5%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 57.2% of simulations. Leeds United U21 keep a clean sheet 31.8% of the time and Stoke City U21 16.9%.
The simulations average 2.96 goals: 1.80 for Leeds United U21 and 1.16 for Stoke City U21. Over 1.5 goals lands 79.7% of the time, over 2.5 goals 56.6% and over 3.5 goals 34.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.