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We simulated Lilla Torg vs Nosaby 100,000 times. Lilla Torg won 45,945 of them (46%), the draw came up 23% of the time and Nosaby won 31%. No single score is common: 1-1 is the likeliest at 9.8%, while the likeliest Lilla Torg win is 2-1 (8.7%). Both teams score in 67.2% of simulations.
Full time 2-3. Before kick-off the simulations had Nosaby winning 31% and gave this exact score 3.5%.
| Lilla Torg win | 46% |
|---|---|
| Draw | 23% |
| Nosaby win | 31% |
| Most likely score | 1-1 (9.8%) |
| Expected goals | 1.92 – 1.55 |
| Both teams to score | 67.2% |
| Over 1.5 goals | 86.4% |
| Over 2.5 goals | 67.1% |
|---|---|
| Over 3.5 goals | 45.7% |
| Lilla Torg score first | 50.5% |
| Nosaby score first | 45.9% |
| Lilla Torg clean sheet | 21.6% |
| Nosaby clean sheet | 15.1% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420538066 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Lilla Torg are favourites. They win 46% of our 100,000 simulations, against 23% for the draw and 31% for Nosaby. Including the draw, Lilla Torg avoid defeat 69% of the time.
1-1, which came up in 9.8% of simulations. Next are 2-1 (8.7%) and 1-2 (7.1%). The likeliest Lilla Torg win is 2-1 (8.7%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 67.2% of simulations. Lilla Torg keep a clean sheet 21.6% of the time and Nosaby 15.1%.
The simulations average 3.47 goals: 1.92 for Lilla Torg and 1.55 for Nosaby. Over 1.5 goals lands 86.4% of the time, over 2.5 goals 67.1% and over 3.5 goals 45.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.