Join The Team!
A signing like no other...
We simulated LSK Kvinner W vs Vålerenga W 100,000 times. Vålerenga W won 80,631 of them (80.6%), the draw came up 11.4% of the time and LSK Kvinner W won 7.9%. The most likely score is 0-3 (9.2%), and both teams score in 55.1% of simulations.
Full time 0-3. Before kick-off the simulations had Vålerenga W winning 80.6% and gave this exact score 9.2%.
| LSK Kvinner W win | 7.9% |
|---|---|
| Draw | 11.4% |
| Vålerenga W win | 80.6% |
| Most likely score | 0-3 (9.2%) |
| Expected goals | 0.88 – 3.09 |
| Both teams to score | 55.1% |
| Over 1.5 goals | 89.9% |
| Over 2.5 goals | 75.1% |
|---|---|
| Over 3.5 goals | 55.5% |
| LSK Kvinner W score first | 20% |
| Vålerenga W score first | 78.4% |
| LSK Kvinner W clean sheet | 4.9% |
| Vålerenga W clean sheet | 41.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420532384 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Vålerenga W are favourites. They win 80.6% of our 100,000 simulations, against 11.4% for the draw and 7.9% for LSK Kvinner W. Including the draw, Vålerenga W avoid defeat 92.1% of the time.
0-3, which came up in 9.2% of simulations. Next are 0-2 (9.1%) and 1-3 (7.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 55.1% of simulations. LSK Kvinner W keep a clean sheet 4.9% of the time and Vålerenga W 41.8%.
The simulations average 3.96 goals: 0.88 for LSK Kvinner W and 3.09 for Vålerenga W. Over 1.5 goals lands 89.9% of the time, over 2.5 goals 75.1% and over 3.5 goals 55.5%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.