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We simulated Luxembourg W vs Montenegro W 100,000 times. Montenegro W won 71,766 of them (71.8%), the draw came up 15.8% of the time and Luxembourg W won 12.4%. The most likely score is 0-2 (10.3%), and both teams score in 53.8% of simulations.
Full time 0-4. Before kick-off the simulations had Montenegro W winning 71.8% and gave this exact score 5.3%.
| Luxembourg W win | 12.4% |
|---|---|
| Draw | 15.8% |
| Montenegro W win | 71.8% |
| Most likely score | 0-2 (10.3%) |
| Expected goals | 0.91 – 2.48 |
| Both teams to score | 53.8% |
| Over 1.5 goals | 84.4% |
| Over 2.5 goals | 65.4% |
|---|---|
| Over 3.5 goals | 43.8% |
| Luxembourg W score first | 26.7% |
| Montenegro W score first | 70.3% |
| Luxembourg W clean sheet | 8.8% |
| Montenegro W clean sheet | 40.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420711031 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Montenegro W are favourites. They win 71.8% of our 100,000 simulations, against 15.8% for the draw and 12.4% for Luxembourg W. Including the draw, Montenegro W avoid defeat 87.6% of the time.
0-2, which came up in 10.3% of simulations. Next are 1-2 (9.2%) and 0-1 (8.9%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.8% of simulations. Luxembourg W keep a clean sheet 8.8% of the time and Montenegro W 40.6%.
The simulations average 3.39 goals: 0.91 for Luxembourg W and 2.48 for Montenegro W. Over 1.5 goals lands 84.4% of the time, over 2.5 goals 65.4% and over 3.5 goals 43.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.