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We simulated Lyngby Boldklub vs Randers FC 100,000 times. Lyngby Boldklub won 41,983 of them (42%), the draw came up 25.5% of the time and Randers FC won 32.5%. No single score is common: 1-1 is the likeliest at 11.7%, while the likeliest Lyngby Boldklub win is 2-1 (8.8%). Both teams score in 61.5% of simulations.
| Lyngby Boldklub win | 42% |
|---|---|
| Draw | 25.5% |
| Randers FC win | 32.5% |
| Most likely score | 1-1 (11.7%) |
| Expected goals | 1.64 – 1.42 |
| Both teams to score | 61.5% |
| Over 1.5 goals | 81.5% |
| Over 2.5 goals | 58.8% |
|---|---|
| Over 3.5 goals | 36.7% |
| Lyngby Boldklub score first | 50.3% |
| Randers FC score first | 43.9% |
| Lyngby Boldklub clean sheet | 24.5% |
| Randers FC clean sheet | 19.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420585835 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Lyngby Boldklub are favourites. They win 42% of our 100,000 simulations, against 25.5% for the draw and 32.5% for Randers FC. Including the draw, Lyngby Boldklub avoid defeat 67.5% of the time.
1-1, which came up in 11.7% of simulations. Next are 2-1 (8.8%) and 1-2 (7.6%). The likeliest Lyngby Boldklub win is 2-1 (8.8%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 61.5% of simulations. Lyngby Boldklub keep a clean sheet 24.5% of the time and Randers FC 19.8%.
The simulations average 3.06 goals: 1.64 for Lyngby Boldklub and 1.42 for Randers FC. Over 1.5 goals lands 81.5% of the time, over 2.5 goals 58.8% and over 3.5 goals 36.7%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.