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We simulated Malta vs Liechtenstein 100,000 times. Malta won 77,924 of them (77.9%), the draw came up 15.7% of the time and Liechtenstein won 6.4%. The most likely score is 2-0 (17.5%), and both teams score in 29.6% of simulations.
Full time 2-0. Before kick-off the simulations had Malta winning 77.9% and gave this exact score 17.5%.
| Malta win | 77.9% |
|---|---|
| Draw | 15.7% |
| Liechtenstein win | 6.4% |
| Most likely score | 2-0 (17.5%) |
| Expected goals | 2.16 – 0.42 |
| Both teams to score | 29.6% |
| Over 1.5 goals | 72% |
| Over 2.5 goals | 47.3% |
|---|---|
| Over 3.5 goals | 26% |
| Malta score first | 76.8% |
| Liechtenstein score first | 15.7% |
| Malta clean sheet | 66% |
| Liechtenstein clean sheet | 12% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420603406 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Malta are favourites. They win 77.9% of our 100,000 simulations, against 15.7% for the draw and 6.4% for Liechtenstein. Including the draw, Malta avoid defeat 93.7% of the time.
2-0, which came up in 17.5% of simulations. Next are 1-0 (16.8%) and 3-0 (12.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 29.6% of simulations. Malta keep a clean sheet 66% of the time and Liechtenstein 12%.
The simulations average 2.58 goals: 2.16 for Malta and 0.42 for Liechtenstein. Over 1.5 goals lands 72% of the time, over 2.5 goals 47.3% and over 3.5 goals 26%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.