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We simulated Mes Shahr-e Babak vs Persepolis 100,000 times. Persepolis won 73,761 of them (73.8%), the draw came up 18.9% of the time and Mes Shahr-e Babak won 7.3%. The most likely score is 0-1 (18.4%), and both teams score in 29% of simulations.
Full time 0-3. Before kick-off the simulations had Persepolis winning 73.8% and gave this exact score 11.3%.
| Mes Shahr-e Babak win | 7.3% |
|---|---|
| Draw | 18.9% |
| Persepolis win | 73.8% |
| Most likely score | 0-1 (18.4%) |
| Expected goals | 0.42 – 1.94 |
| Both teams to score | 29% |
| Over 1.5 goals | 67.8% |
| Over 2.5 goals | 41.9% |
|---|---|
| Over 3.5 goals | 21.6% |
| Mes Shahr-e Babak score first | 13.8% |
| Persepolis score first | 77% |
| Mes Shahr-e Babak clean sheet | 14.9% |
| Persepolis clean sheet | 65.8% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420720024 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Persepolis are favourites. They win 73.8% of our 100,000 simulations, against 18.9% for the draw and 7.3% for Mes Shahr-e Babak. Including the draw, Persepolis avoid defeat 92.7% of the time.
0-1, which came up in 18.4% of simulations. Next are 0-2 (17.5%) and 0-3 (11.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 29% of simulations. Mes Shahr-e Babak keep a clean sheet 14.9% of the time and Persepolis 65.8%.
The simulations average 2.36 goals: 0.42 for Mes Shahr-e Babak and 1.94 for Persepolis. Over 1.5 goals lands 67.8% of the time, over 2.5 goals 41.9% and over 3.5 goals 21.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here 1xBet), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.