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We simulated Norrby vs Norrköping 100,000 times. Norrköping won 54,459 of them (54.5%), the draw came up 21.7% of the time and Norrby won 23.8%. No single score is common: 1-1 is the likeliest at 9.9%, while the likeliest Norrköping win is 1-2 (9.6%). Both teams score in 58.7% of simulations.
Full time 0-4. Before kick-off the simulations had Norrköping winning 54.5% and gave this exact score 2.6%.
| Norrby win | 23.8% |
|---|---|
| Draw | 21.7% |
| Norrköping win | 54.5% |
| Most likely score | 1-1 (9.9%) |
| Expected goals | 1.19 – 1.92 |
| Both teams to score | 58.7% |
| Over 1.5 goals | 81.2% |
| Over 2.5 goals | 59.9% |
|---|---|
| Over 3.5 goals | 37.8% |
| Norrby score first | 39.9% |
| Norrköping score first | 55.7% |
| Norrby clean sheet | 15% |
| Norrköping clean sheet | 30.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420542607 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Norrköping are favourites. They win 54.5% of our 100,000 simulations, against 21.7% for the draw and 23.8% for Norrby. Including the draw, Norrköping avoid defeat 76.2% of the time.
1-1, which came up in 9.9% of simulations. Next are 1-2 (9.6%) and 0-1 (8.8%). The likeliest Norrköping win is 1-2 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.7% of simulations. Norrby keep a clean sheet 15% of the time and Norrköping 30.7%.
The simulations average 3.11 goals: 1.19 for Norrby and 1.92 for Norrköping. Over 1.5 goals lands 81.2% of the time, over 2.5 goals 59.9% and over 3.5 goals 37.8%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.